Ember
Shield
A Plains-tier set forged around smouldering surtling hearts. Time your parry and the shield sprays burning sparks into everything in front of you.

- Items
- 2 + set
- Crafted at
- Forge 3
- Spear
- 420 tris
- Harmony patches
- 0
- Config
- Server-synced
How it plays
The shield lights them. The spear feeds the fire.
- 01 · Shield · Perfect parry
Ember Burst
Time your block and the shield sprays burning sparks forward. Every enemy in the cone catches fire. It’s vanilla Burning, so fire resistance and rain work as you’d expect.
- 02 · Spear · Stab
Stoke the flames
Every thrust into a burning enemy pours more fire into its burn and keeps it going. Parry, ignite, stab: the set is built around that rhythm.
- 03 · Spear · Throw
Throw burst
A thrown Ember Spear bursts into embers where it lands and sets the enemies around it alight.

Carry the shield and the spear together and the burst rekindles faster and reaches further.
Forged in one hearth. A black-metal blade quenched around a surtling ember, and a shield with the same ember sealed in its boss.
Heat still lives in both. Cracks glow out from the core, and the ember shows through a bindrune of three staves.
- AlgizProtection
- KenazThe torch
- ThurisazThe giant’s force
The model
Blender · pixel-art textures · one material each

- Spear triangles
- 420
- Spear atlas
- 128 × 256
- Texel density
- ~150 px/m
- Materials
- 1 per item
- Spear length
- 2.18 m
- Engine
- Unity 6 bundle



Eight passes on the spear blade
Every version was scored by an art-direction review against fixed anchors. The blade went from a flat leaf to a cut ember core with stepped barbs.
v15.8 / 10
v47.3 / 10
v8 · shipped
Crafting
| Item | Cost | Per upgrade |
|---|---|---|
| Ember Shield | 8 Black metal · 10 Fine wood · 4 Iron · 4 Surtling core · 5 Tar | +4 Black metal · +2 Surtling core · +2 Tar |
| Ember Spear | 8 Black metal · 6 Fine wood · 2 Iron · 2 Surtling core · 3 Tar | +4 Black metal · +1 Surtling core · +1 Tar |
Forge level 3 · every value configurable and synced from the server
How it’s built
- 01Model + icons in Blender, exported by Python scripts
- 02Textures, particles and spark SFX generated in Python
- 03Prefabs and asset bundle built in Unity 6
- 04C# plugin on BepInEx + Jötunn, no Harmony patches
- 05One script builds it all and deploys to a test profile
